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The G-Rant : Grant's Rants on Adventure Racing

“Without adventure, civilization is in full decay.” - Alfred North Whitehead

The CMAP (Crew Map And Prepare) Strategy

This came up during a conversation about the STORM adventure race in November.  One tactic I've learned from some very experienced racers is the CMAP (Crew Map And Prepare).

The scenario is thus:  you get some maps and some checkpoint locations in the form of UTMs all at the start of the race.  The clock is ticking.  The racers on your team quickly identify the maps necessary for the first part of the race and plot those points accurately and then leave everything else with their support crew.  For this to work, the racers must leave the start only with what is necessary to get them to the first Transition Area and nothing more.  While the racers on your team are racing, putting time into those teams that are plotting all the points or taking more time preparing their maps all nice and fancy, your support crew takes over the maps and race instructions.  The crew does some or all of the following:
  • Grid the maps as necessary (in the comfort of a nice dry spot, on a pristinely flat surface, since the support crew is not going at race speed much care can be taken in this process)
  • Plot all the checkpoint locations, including noting any significant compass bearings or race rules (like off-limit routes).  They can get routes highlighted and, again, much care can be taken in this process
  • Protect the maps as desired (here is more about preparing your race maps)
The beauty of this approach is that the the support crew doesn't have the same urgency that the racers have so time can be invested in getting every detail correct.  So many teams rush through a point or two and end up paying for it in hours on the race course.  The CMAP strategy lets the racers race and the support crew . . . support.  It requires a lot of confidence and, probably, race experience on the part of your support crew and won't work in many situations.  But, under the right circumstances, something like this could save 30 minutes or more just in map work and who knows how much time on the course if the map work is done more carefully and in better conditions than by the racers on the go. 

By the time your team arrives at the first Transition Area, they are greeted with carefully prepared maps containing more information than most racers would take the time to put on the map.  It could be a thing of real beauty! 

All that being said, the CMAP strategy is one I've never fully utilized in a real race because it's a lot to ask of a support crew.  We haven't been comfortable delegating that level of responsibility to our support crew, but we have had success in asking the support crew to do some minor map work on our behalf.  I recall at the Mountain Sports Festival last Spring where our support crew had our extra topo maps taped to our table and ready to review when we arrived (it was a very windy TA); we could refer to them while we were transitioning and I have to give those maps a bit of the credit for the accuracy of most of the points I plotted from there.  Picture this: I'm trying to change out of my wet clothes and into bike gear, drink a Red Bull, eat some solid food, and plot the CPs for the final portion of the race all while shaking from the cold river we just exited.  I don't exactly remember why Mike or Don couldn't help with that, maybe they were shaking more than I was or seeing to a bike issue.  Anyway, that's a few frantic minutes we could have saved by having those points plotted and done entirely by our support crew.  I don't think our support crew, who did an awesome job I should add, would have been comfortable with that -- but it's a lesson learned. 

This all brings me back to the upcoming STORM the Eastern Shore adventure race.  I suspect this is a race ripe for the CMAP strategy, but it takes a lot of teamwork from racers and their support crew: they need to truly be a unified team.  As always, I'll be curious to watch and see what those innovative teams come up with.

Comments

The G-Rant : Grant's Rants on Adventure Racing said:

I've talked a about map strategies and methods for preparing and protecting your maps, it seems like...
# October 27, 2005 12:59 PM
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